WElcome to my POrtfolio
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Amanda Goldsmith's Portfolio

The conglomeration of all of Amanda Goldsmith's professional, academic and independent pieces of work put into a pretty little website. Not very glamourous, but surely it's... intriguing at the very least. Here you can find out more about what I've done, what I can do and what I'm passionate about.

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Let Me Introduce Myself

Here are some quick links To get to know me

Resume

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my most up-to-date resume

Linked-In

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About Me Page

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how do I use business intelligence?

BI & Analytics Experience

My Experience in the Analytics and BI Space

Business Intelligence uses business analytics — including predictive, prescriptive and descriptive analytics — to explore past and current data to ask and answer the following questions for business; what has happened, what could happen and what should we do? Business Intelligence allows an organization to reduce risk and unveil opportunities that could have gone unnoticed if BI initiatives were not prioritized. I advocate for BI initiatives to be a key contributor in an organization's workflow.

Specifically in the gaming industry, BI can offer a great way to tie together business and game design decisions. By leveraging player data, the organization has the ability to understand the player base to a deeper level and adjust the game to align with what we can see player's are enjoying in their interactions with the game. Tying together qualitative player sentiment to the players' interactions in the game via quantitative data gathered via event tracking, game designers are empowered to adjust their game design decisions to align with player needs. In my work thus far I have had the opportunity to use my data analysis, BI and UX knowledge to help implement and manage an analytics data pipeline for a gaming studio that allowed the organization to tie together qualitative and quantitative data form players to make data drive game design decisions.

In this position I acted as the Product Manager and Data Analyst in charge of overseeing the entirety of analytics for a cross-platform multiplayer MOBA arena battler game. Acted as a one-person team to establish, maintain and develop the analytics infrastructure for the organization. This encompassed:

- Conducting research and cost-benefit analysis to strategically source an external vendor for database management and ELT processes in our data pipeline, optimizing costs and obtaining expert support in navigating complex data landscapes.
- Collaborating with internal engineers and our external vendor to discuss SDK implementation and data collection methodology. By discerning between server-side and client-side data collection, we ensured the elimination of duplicate data, minimized server load, and optimized storage space utilization.
- Working cross-functionally with the external data team, game developers, engineers, and QA to ensure the analytics data pipeline functioned effectively at every step of the process.
- Utilizing agile product management methodologies to manage analytic events; created Jira tickets for engineers to create events in the backend to extract insights from players, tracked in our analytics in Tableau.
- Employing system thinking to test and document edge case scenarios for various metrics, ensuring all player journeys were considered when creating events.
- Working alongside the external vendor as our internal data analyst to leverage SQL for transforming raw event data into views and visualizing them in customized Tableau dashboards.
- Establishing a functioning QA process for analytics with our internal QA team to validate events and maintain data integrity amidst game changes or reported bugs.
- Collaborated directly with product, marketing, game design, and executive teams to create specialized Tableau dashboards catering to each field's needs.
- Obtained extensive knowledge of gaming industry standard KPIs and produced technical documentation supporting various metrics visualized in Tableau dashboards.
- Created custom player segmentations based on defined engagement metrics to gain deeper insights into player interactions with the game's functionalities, implemented as filter abilities across Tableau dashboards.
- Produced reports of player findings, tying together qualitative survey data from players with their quantitative in-game interactions to understand sentiment at a deeper level and iterate the game using such insights, as well as providing high-level KPIs to investors.

Additionally, I assisted in User Research and User Testing via onsite gaming cafes, Discord groups as well as using Playtest Cloud software.  I used UX best practices in producing various surveys, conducting contextual inquiries, and coding qualitative data to understand player sentiment. Produced reports and presentations to various teams to help guide design and business decisions based on player findings.

Tools used: SQL, Tableau, Jira, Gitlab, Perforce, Playfab, Unity, Unreal, Google Suite, Discord


I was empowered to take on this role due to my Masters education, in which my BI specialization allowed me to do the following:

- Build experience in SQL using both Snowflake and Microsoft SQL server management studio. I have built a database from scratch — the conceptual, logical and physical databases. I started with defining business requirements, creating and refining ERD diagrams, normalizing my database through primary key/foreign key relationships and lastly using DML DDL, DCL & TCL SQL in Microsoft SQL management studio to create, implement and manage my final database. (This project can be found under my project page)
- Build experience in Tableau to transform these data-backed findings into visualizations that are enhanced by my UX background to allow for the main insights and deliverables to be quickly understood by all members of an organization.
- Obtain knowledge around data warehousing architecture and processes. Learn the importance of data warehousing initiatives and insights into the Kimball and Inmon methodologies to creating a cohesive architecture. I have experience creating a relational database from scratch using  logical, subject-oriented, entity relationship modeling and normalization techniques in SQL Server Management Studio. My second data warehousing project took place in Snowflake and consisted of a non-normalized Kimball approach. Both of these projects have given me invaluable insights into data warehousing architecture, database creation & management, as well as strengthened my SQL abilities.

Business intelligence combines my passion for UX and my technical mindset by involving data manipulation and analytic techniques to produce information that supports actionable insights into an organization that is portrayed in a clean, simplified & aesthetically pleasing manner on finalized dashboards that everyone in the organization can quickly understand.

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How do I design?

My Design Methodology

Data Driven

One of my top priorities in my design methodology revolves around analyzing user data and identifying trends to form data-driven solutions to specific issues the user might be experiencing with the product. I emphasize the importance of user research and data analysis when designing for a few reasons:  To expose what really needs to be changed in the product, to reveal the severity of the issue at hand, and subsequently, highlight how quickly this change needs to occur.  I have found the most efficient and effective way to uncover these key motives for design is through the proper identification and analysis of trends in user data.

Through data-driven user design, I am able to discover variables affecting a user's experience with the product that might have gone unnoticed if not prioritized in the beginning of the UX process. Further, potential intrinsic biases from me and/or the organization are eliminated, and the true experiences of the users are illuminated, allowing me to target the exact area in the product that needs to be addressed in my designs. This saves time and resources for both me and the organization by negating the possibility of designing redundant fixes and ensures that no negative user experiences go unnoticed.

My technical background, beginning with my applied physics degree and continuing through my BI and data-science work in my masters, has given me uncanny quantitative-reasoning and problem-solving capabilities. I am able to confidently conduct and analyze user research in a variety of settings to effectively identify trends and gain insights into this data and therefore the product as a whole. My information management knowledge and UX design skills propel my capabilities past these technical abilities, and allow me to use these takeaways from the data to design creative and innovative solutions that come at the appropriate time for an organization with compelling rationale for my design decisions.

Logical & Intuitive

By using data-driven design tactics, it builds the foundation for creating logical solutions for a product due to these statistics providing evidence needed to justify my design choices. I ensure I keep the insights gained from these users as the rationale behind my design decisions, which enables my solutions to make sense, not only to myself, but to the users of the product as well.

A goal I have with all of my designs is intuitiveness. I ensure my designs are simple and humble as I aim to design without distractions or jargon. Through embracing accessibility, I aim to guarantee anyone is able to easily understand and traverse my designs the first time around.

To create logical and intuitive designs, I rely not only on data driven foundations, but also incorporate interaction design concepts such as Gestalt principles to help achieve these goals. The Law of Prägnanz highlights the importance of intuitiveness and simplicity, and is why I choose to have this as one of the base components in my design methodology. This also strongly correlates to the ideas highlighted in Occam's Razor, which I learned in some of my theoretical physics classes; this is just one example of how I use my physics background in accordance with my UX abilities.

I practice many UX methodologies to ensure my designs are logical and intuitive such as systems thinking, which enables me to analyze my designs as a part of a larger network of interactions rather than it being its own entity. This creates a more logical flow to the product and guarantees my designs fit seamlessly within the entire user journey and product scope.

Accessible
&
Inclusive

Accessibility and inclusiveness form another vital part of my design methodology. Ensuring every individual is able to easily traverse the product not only allows the organization to reach as many potential users as possible, but more importantly, allows every potential user equal opportunity to experience the product.

Accessibility and inclusiveness go hand in hand; by making sure my designs follow accessibility standards for all disabilities (neurological, auditory, speech etc.) it ensures that my designs will be inclusive to any individual in an equal and fair manner. Adhering to accessibility guidelines such as WCAG, using color contrast checkers and colorblind friendly palettes, and providing audio descriptions and captions are just a few of the many important measures that I advocate to prioritize in not only my UX designs but for any product I am working on as a whole.

I believe it is now more important than ever to make sure everyone has equal opportunity and no group is marginalized; which is why accessibility and inclusiveness are at the core of my design methodology.

User-Centered
&
Empathetic

At the cornerstone of my design methodology lies my emphasis on user-centered and empathetic design principles. Instead of using a generalized approach to design, I acknowledge the subjectivity of the human experience, and tailor my designs to being empathetic with the user and their interaction with the product.

To achieve this, I use phenomenological and pragmatic philosophical ideas to empathize with user's perceptions and lived experiences with the product to create scalable, straightforward solutions to issues addressed.

UX methodologies such as experience prototyping, systems thinking, customer journey mapping, creating personas, affinity diagramming and conducting user interviews and research are all a part of how I create user-centered and empathetic designs. These techniques allow me to reduce my bias and step into the shoes of the user, which in-turn lets me create more effective designs for each and every individuals' experience with the product. I value collaboration, feedback and ideating when creating my designs and believe this helps ensure the user stays at the center of all design rationale.

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